Applesoft BASIC on a 48k Apple ][+ in grade school (on the school's computer). Soon followed up by BASIC on a TRS-80 CoCo (mine, since Apple computers cost too much).
I wrote literally hundreds of programs (all recorded to cassette tapes, which are probably unusable now because you can't buy cassette recorders anymore) for that CoCo, including games, utilities and demos.
I personally use MacPorts, but any of the three package managers (Homebrew, MacPorts or Fink) should work just as well. They use different mechanisms, but they all provide an easy interface for porting established Unix/Linux software to the Mac platform.
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Applesoft BASIC on a 48k Apple ][+ in grade school (on the school's computer). Soon followed up by BASIC on a TRS-80 CoCo (mine, since Apple computers cost too much).
I wrote literally hundreds of programs (all recorded to cassette tapes, which are probably unusable now because you can't buy cassette recorders anymore) for that CoCo, including games, utilities and demos.
Good article on getting started. You might want to write similar articles for two other (competing?) Mac package managers:
* MacPorts (https://www.macports.org/)
* Fink project (http://www.finkproject.org/)
I personally use MacPorts, but any of the three package managers (Homebrew, MacPorts or Fink) should work just as well. They use different mechanisms, but they all provide an easy interface for porting established Unix/Linux software to the Mac platform.